Prefs.ini texturas e qualidades ajustadas

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[Display]
iTexMipMapSkip =0
bFXAAEnabled =0
fMeshLODLevel2FadeDist =1e+007
fMeshLODLevel1FadeDist =1e+007
fSpecularLODStartFade =2000
fLightLODStartFade =3500
fTreesMidLODSwitchDist =3600iShadowMapResolution =4096
fShadowBiasScale =0.15
iShadowMaskQuarter =4
iBlurDeferredShadowMask =3
fShadowDistance =8000
iMaxDecalsPerFrame =100
iMaxSkinDecalsPerFrame =25
iAdapter =0
iSize W=1920
iSize H =1080
iMultiSample =8
iMaxAnisotropy =16
iPresentInterval =1
bFull Screen =1
fInteriorShadowDistance =3000.0000
bFloatPointRenderTarget =1
fLeafAnimDampenDistEnd =4600.0000fLeafAnimDampenDistStart =3600.0000
fGamma =1.0000
iShadowFilter =3
bShadowsOnGrass =1
fDecalLOD2 =1500.0000
fDecalLOD1 =1000.0000
fShadowLODStartFade =200.0000
iTexMipMapMinimum =0bTransparencyMultisampling =0
iWaterMultiSamples =0
bDeferredShadows =1
iShadowMode =3
bTreesReceiveShadows =0
bDrawLandShadows =0
bDrawShadows =1
fMeshLODFadePercentDefault =1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance =2048.0000
fMeshLODLevel1FadeTreeDistance =2844.0000
iScreenShotIndex =0
bShadowMaskZPrepass =0
bMainZPrepass =0
sD3DDevice ="AMD Radeon HD 7900 Series"[Imagespace]
iRadialBlurLevel =2
bDoDepthOfField =1

[LOD]
fLODFadeOutMultActors =15
fLODFadeOutMultItems =15
fLODFadeOutMultObjects =15
fLODFadeOutMultSkyCell =1.0000

[Grass]fGrassStartFadeDistance =7000
b30GrassVS =1
fGrassMaxStartFadeDistance =7000.0000
fGrassMinStartFadeDistance =400.0000

[Decals]
bDecals =1
bSkinnedDecals =1
uMaxDecals =1000
uMaxSkinDecals =100uMaxSkinDecalsPerActor =60

[TerrainManager]
fTreeLoadDistance =75000
fBlockMaximumDistance =250000
fBlockLevel1Distance =70000
fBlockLevel0Distance =35000
fSplitDistanceMult =1.5
bShowLODInEditor=0

[BlurShaderHDR]
bDoHighDynamicRange =1

[BlurShader]
bUseBlurShader =0

[Launcher]
bEnableFileSelection = 1
bShowAllResolutions =1
uLastAspectRatio =3

[Water]
iWaterReflectHeight...
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