Prefs.ini texturas e qualidades ajustadas

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[Display] iTexMipMapSkip =0 bFXAAEnabled =0 fMeshLODLevel2FadeDist =1e+007 fMeshLODLevel1FadeDist =1e+007 fSpecularLODStartFade =2000 fLightLODStartFade =3500 fTreesMidLODSwitchDist =3600 iShadowMapResolution =4096 fShadowBiasScale =0.15 iShadowMaskQuarter =4 iBlurDeferredShadowMask =3 fShadowDistance =8000 iMaxDecalsPerFrame =100 iMaxSkinDecalsPerFrame =25 iAdapter =0 iSize W =1920 iSize H =1080 iMultiSample =8 iMaxAnisotropy =16 iPresentInterval =1 bFull Screen =1 fInteriorShadowDistance =3000.0000 bFloatPointRenderTarget =1 fLeafAnimDampenDistEnd =4600.0000 fLeafAnimDampenDistStart =3600.0000 fGamma =1.0000 iShadowFilter =3 bShadowsOnGrass =1 fDecalLOD2 =1500.0000 fDecalLOD1 =1000.0000 fShadowLODStartFade =200.0000 iTexMipMapMinimum =0 bTransparencyMultisampling =0 iWaterMultiSamples =0 bDeferredShadows =1 iShadowMode =3 bTreesReceiveShadows =0 bDrawLandShadows =0 bDrawShadows =1 fMeshLODFadePercentDefault =1.2000 fMeshLODFadeBoundDefault =256.0000 fMeshLODLevel2FadeTreeDistance =2048.0000 fMeshLODLevel1FadeTreeDistance =2844.0000 iScreenShotIndex =0 bShadowMaskZPrepass =0 bMainZPrepass =0 sD3DDevice ="AMD Radeon HD 7900 Series"

[Imagespace] iRadialBlurLevel =2 bDoDepthOfField =1

[LOD] fLODFadeOutMultActors =15 fLODFadeOutMultItems =15 fLODFadeOutMultObjects =15 fLODFadeOutMultSkyCell =1.0000

[Grass] fGrassStartFadeDistance =7000 b30GrassVS =1 fGrassMaxStartFadeDistance =7000.0000 fGrassMinStartFadeDistance =400.0000

[Decals] bDecals =1 bSkinnedDecals =1 uMaxDecals =1000 uMaxSkinDecals =100 uMaxSkinDecalsPerActor =60

[TerrainManager] fTreeLoadDistance =75000 fBlockMaximumDistance =250000 fBlockLevel1Distance =70000 fBlockLevel0Distance =35000 fSplitDistanceMult =1.5 bShowLODInEditor =0

[BlurShaderHDR] bDoHighDynamicRange =1

[BlurShader] bUseBlurShader =0

[Launcher] bEnableFileSelection = 1 bShowAllResolutions =1 uLastAspectRatio =3

[Water]
iWaterReflectHeight

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