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Beginning XNA 3.0
Game Programming
From Novice to Professional

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Alexandre Santos Lobão,
Bruno Evangelista,
José Antonio Leal de Farias, and Riemer Grootjans

Beginning XNA 3.0 Game Programming: From Novice to Professional
Copyright © 2009 by Alexandre Santos Lobão, Bruno Evangelista, José Antonio Leal de Farias,
Riemer Grootjans
All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher.
ISBN-13 (pbk): 978-1-4302-1817-3
ISBN-13 (electronic): 978-1-4302-1818-0
Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1
Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.
Lead Editors: Ewan Buckingham, Joohn Choe
Technical Reviewer: Fabio Claudio Ferracchiati
Editorial Board: Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham, Tony Campbell,
Gary Cornell, Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie,
Duncan Parkes, Jeffrey Pepper, Frank Pohlmann, Ben Renow-Clarke, Dominic Shakeshaft,
Matt Wade, Tom Welsh
Project Manager: Sofia Marchant
Copy Editor: Marilyn Smith
Associate Production Director: Kari Brooks-Copony
Production Editor: Laura Esterman
Senior Compositor: Susan Glinert
Proofreader: Greg Teague
Indexer: Becky Hornyak
Cover Designer: Kurt Krames
Manufacturing Director: Tom Debolski
Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor,
New York, NY 10013. Phone 1-800-SPRINGER, fax 201-348-4505, e-mail orders ny@springer sbm.com, or visit http://www.springeronline.com.
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